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- on mouseUp
- global Exercises
- if Exercises = 1 then
- put "0" into field "Exercises"
- set Exercises to 0
- set the castNum of sprite 2 to cast "Disabled"
- else
- put "1" into field "Exercises"
- set Exercises to 1
- set the castNum of sprite 2 to cast "Enabled"
- end if
- updateStage()
- end
-
- on mouseDown
- puppetSound("click")
- end
-